![]() You’ll learn about the reasons why your passengers have died, although be it in a very obscure and sometimes avoiding way. These are the small missions that make sure the game isn’t just about death and the fascinating stories behind those faiths. You travel to one island and take the sheep aboard your ship, to deliver it to another whole island. For example, at some point, you’ll be tasked to find a sheep to accompany another sheep. And each part of the world has its own inhabitants and stories to explore. There are cities, beautiful forests and mountains. You’ll be exploring a world full of wonder. And Stella, the Spiritfarer, would love to hold on some of the passengers on board for longer than sometimes happens. Some are very willing to leave, while others are less sure of their last journey. You are the Spiritfarer guiding each of your passengers to their last destinations. You can choose to work through the night, but can also sleep and skip to the next morning. Which isn’t a problem, as you’ll need sleep too. But, your ship is powered by light so it doesn’t work in the night. The good part? Your ship can travel by itself, it only needs to know the destination. You will need to get resources from towns and floating barrels, you’ll need to go to a sawmill, which you’ve built on your ship, to make planks. If you don’t like busywork in video games, your experience could differ. Having some change in gameplay helps fight this.īut, it’s a management game at its core. The management aspect is very relaxing and well built, but can get a bit monotonous at times. The aforementioned rhythm game, fishing, catching lightning, trying to catch as much flying jelly as you can or, even gather resources from a dragon covered in ores. These are minigames which are a welcoming change from the management aspects of the game.Īnd there are plenty of minigames. You’ll require jelly and lightning in a bottle to further evolve your ship. At some point you’ll be in the kitchen garden taking care of all the vegetables you’ve been planting with a song (which includes a rhythm game by the way) when you remember you were sailing into a thunderstorm or a jellystorm. You are the centre of this whole operation, your actions are what brings everyone closer to their final destination. You have to fish, garden, cook and maybe most importantly hug. Let’s start with the management aspect.īeing a Spiritfarer is hard work. There’s the management part and there is the storytelling part. The gameplay of Spiritfarer is very diverse. It contrasts the theme of the game in a great manner and turns everything to life, or. The artstyle they’ve chosen shows the route the developers have tried, and succeeded, to walk with this game. Your cat Daffodil will play with a ball of light when bored, your passengers will have all kinds of animations portraying their emotional state of mind at that point. The animations are very well done and add to the cozy experience. These impactful stories are beautifully contrasted by the artstyle and animation in the game. There are some deep and emotional stories behind each of the characters, about depression, suicide and more stories told throughout this journey. While the ship surely transforms throughout your playthrough of Spiritfarer, it’s the characters who evolve the most. For example, each spirit will want their own room at some point. The more spirits come aboard your ship, the more compartments you’ll need to add to the vessel. Your ship is your point of operation, as you use it to complete all kinds of tasks. While you’re exploring the world and learning more about your company, you are the shipmaster at an ever evolving ship. Stella will pick up inhabitants of this strange and mysterious world and make sure their needs are taken care off. It’s a story-driven management game with aspects of platforming. ![]() You’ll take people to their last journey, to the great unknown that is the end. ![]() You get tasked to become the Spiritfarer. In Spiritfarer you play as Stella and are accompanied by your cat, Daffodil. It’s a management game that manages to turn a game about death in something cozy, heartwarming and relaxing. But what happens on the way there? In Spiritfarer we explore the mysterious ways of parting with your living self. Some people embrace it, some people are scared of it. ![]()
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